Another few more questions about age of conan. DateTime:9/27/2009 11:20:23 AM
Q: What are you all using for a videocard? (at this presentation) A: GeForce 8800. Anything above a GeForce 6 runs the game pretty well. I run a 7900 at work. I run it on dual monitors. It runs fine. You don't have all the bells and whistles with a 79 series, but once you get to the 8 series, everything can be on. Not the lower-end ones, but the 8800s.
Q: Alchemy. It costs me more to make anything for my guild members than it costs to buy them from a vendor. A: We have a new guy on our tradeskills, and his job is to make tradeskills awesome. And he's got a long-term plan and he's been looking through our systems and looking through the player experience. He's working on it. He's got a lot of really cool plans on what he wants to do with Alchemy.
Q: There was mention a while back about a couple new movies involving the Conan storyline. Are you going to be drawing anything from them? Or are they drawing stuff from you? A: From what I understand, they're looking at our game as a source of inspiration. I'm not certain that we're going to -- we're going to work together to make sure that we don't conflict, but I'm not designing things thinking "Gee I wonder if this will be in the movie". The movie guys are gonna take what they want from us.
Q: There's a limited amount of stuff to do at 80. Are you planning on adding anything to endgame content? A: It's a double-prong question because A) One of the focuses of the dev team at the moment is making items more meaningful, and that includes the drops that the bosses have, and so forth, we wanna give people more reasons to go into the dungeons, into the content that we have. It's a two-prong question: are we adding more level 80 content, PvE especially? Absolutely. So I'm working on this sort of stuff, and we've got just a team doing dungeons at the moment. I believe there's five dungeons they're working on at the moment. This stuff will come in the next four or five content.
And also the item team, focusing on making items more useful for people. People want items to be more meaningful and more balanced as well.
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